![]() ![]() All cinematics, textures, characters, and weapon models have been updated.” Nightdive has also partnered with the (opens in new tab) community to integrate all the best mods and updates. Speaking to PC Gamer, Nightdive CEO Stephen Kick said, “ System Shock 2: Enhanced Edition was created with the goal of reverse engineering the original code to port SS2 to the KEX Engine and made available on next-generation consoles for the first time. ![]() That’s where the Enhanced Edition hopes to help out as it would instead take all of these updates and slap them into one nice package. However, the main issue was down to collecting all of these mods and installing them without any major difficulty. System Shock 2 is no stranger to the modding community either as fans have been updating visuals for many years. While the sequel to System Shock didn’t necessarily make a lot of money its influence on the immersive sim genre and the gaming space as a whole is still felt today with various gaming series such as BioShock. While the System Shock 2: Enhanced Edition isn’t set to be a full remake like the upcoming System Shock remake, Nightdive Studios have been working on making the Irrational title play and look as good as possible.Įven though System Shock 2 was released originally back in 1999 the game wasn’t tremendous looking for that time of release either. Post your thoughts about these tweaks below.While the System Shock remake is just around the corner it’s important to remember that the game’s developer Nightdive Studios is also currently working on an update for System Shock 2. You don't have to do this but personally, I don't enjoy the default 75 degrees because it feels like I have partially zoomed vision. ![]() ![]() It'll expand the view a little and makes it possible to be in a corner and see both walls on either side. Removing the will set the first person view of the world into 90 degrees which is the typical widescreen Field of View that a few games force you to sit through like Left 4 Dead, HL2Deathmatch (before the OB update). Now for my favorite one: Look for the line FOV 90. Just a little under that is "d3d_disp_force_filter_scale2d" that I believe Anti-Aliases the text a bit.-"force scaled menu and 2D overlay graphics to always use bilinear filtering, even when scaled an even multiple (smoothness/fuzziness vs pixel perfectness)" Without doing this, if you play the game on a large screen Resolution like 1080p or 1600x1200, the HUD will not get bigger and will thus be extremely tiny. Remove the semicolon and change the numbers to whatever resolution you want it to act as.įor example: Laptop users (assuming your max is 1366x768) should use this line to make the HUD bigger "d3d_disp_scaled_2d_overlay 1024 600" What this does is increase the size of the HUD by scaling each it based on another resolution. Scroll down until you find the line " d3d_disp_scaled_2d_overlay 640 480" There are alot of lines you can modify to your liking but I'll just cover some basic ones that have a good reason. Go to your games install directory ">\Steam\steamapps\common\SS2" and look for the file cam_ext.cfg > Open this in Wordpad or Notepad. ![]()
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